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When I said (refering to the Reset VNC Password Wizard): I hope i am able to better explain it now. If you’re looking for a good story, a fresh lengthy FPS experience, replayability, or even a familiar revisit to the series, you’re not going to find much of that here.I'm sorry, I guess I made you think of something else. If you’re looking for a fast-paced frantic demon-slaying adventure, then, by all means, check it out. What’s the verdict? Shadow Warrior 3 doesn’t fuss around with new gaming innovations.
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Either way, no multiplayer or co-op gameplay means even less replayability, and with such a short campaign, it’s hard to recommend this at full price. However, the level designs and combat in SW3 aren’t conducive to being played in co-op. I understand fans may feel this is a step backward, and that is justified. This could have been combated by adding a co-op mode as they did with the previous game. With minimal collectibles and no new game plus, there’s not a lot of replayability or reasons to go back to revisit the campaign.
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The main campaign will take 4 to 6 hours depending on how quickly you zip through the levels.
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While the combat loop and action can be quite fun, there, unfortunately, isn’t that much of it. The change from a light-hearted, albeit vulgar joking with Lo Wang to pulverizing hordes of enemies is smooth and well-executed. It transitions from upbeat modern classical Chinese instruments to heavy metal when the fighting is the thickest. The music does a great job of setting the mood. Admittedly, it’s a bit odd piling up demon bodies by the truckload in such a bright, almost happy setting, but in the end, it works. The environments are mostly ruined Chinese temple landscapes that work very well as a backdrop for the carnage.
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It adds much-needed flavor to otherwise mediocre melee combat.
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The coolest upgrade was elemental attacks to sword attacks. You get chi blast, but that’s pretty much it for powers. For a Shadow Warrior game, I expected more from the character upgrades. The rewards you do get are in the form of upgrade points for your character and weapons. There are a few secrets here and there, but don’t expect to be rewarded too much for checking every corner. Level designs are linear with a platforming hallway to an arena encounter. This isn’t necessarily a bad thing, but, unlike DOOM, there’s not much for secrets or exploration. There’s no denying that the combat feels similar to DOOM Eternal with arena-based encounters. Each arena is always littered with explosive barrels and environmental traps, some of which are pretty freaking brutal. Most of the arenas have grapple points and wall-run patches to make combat more exciting. With both of these tools, the combat feels very agile and fluid. Along with that, Wang is able to wall run on certain surfaces. There’s an added grapple hook that assists with traversal, escaping demons, and pulling yourself towards enemies. Given how fluid switching between guns and melee is, the combat feels very satisfying with the constant weapon changes. This is countered by ammo drops from melee kills. You swing the sword, but you don’t really feel the weight of it which is needed with melee FPS combat.Īmmo is very restricted per gun, which forces you to switch between guns quite often. These weapons look really cool, but they don’t feel that impactful when shooting enemies. The weapon pool is fairly small with a few passive upgrades as you progress. The combat is definitely the best part of the game, but even that has some issues. Shadow Warrior games have always been silly, but the humor feels forced and generic. The voice acting was fine, but the writing feels flat. This is great to keep you in the action, but the story just isn’t that great. The story is delivered nicely with most dialogue through cut scenes or running between fights. It’s fine, but it feels a bit uninspired. There are a few minor zigs and zags, but overall that’s it. Our hero, Lo Wang, has been unsuccessfully attempting to bring it to heel. The story picks up right after the end of Shadow Warrior 2 with an ancient dragon apocalypse. With an overhaul to movement and a simplistic story, this fast-action FPS will have you zipping around brutalizing demons to save the world from a menacing ancient dragon.
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Shadow Warrior 3 is the newest installment in the long-running series developed by Devolver Digital.
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